As an artist I've always been intrigued to learn HOW other people make and do things, so of course I assume there are others like me out there. As I create this new body of work for my InTouch project I'm trying a lot of new processes (or at least scaling up and increasing quantities of known processes) and I want to share some behind-the-scenes parts of that so people can better understand what I'm doing, and perhaps why. To that end I decided to film some short bits here and there to explain what I'm doing, and this marks the first installment. This first video shows a little about the way I am figuring out patterns: starting with a model so I can determine the flat shapes that go together to cover that model in a 'skin'. If you want to see past videos and sign up to get notifications about new ones as I create them, go to my YouTube channel: http://www.youtube.com/c/StephanieMetzSculpture
Now that my space is set up enough I'm finally getting some work done on my InTouch project. I've made a lot of tiny test pieces to work out the pattern pieces for the most basic forms, and I've been learning along the way that human error makes for some interesting effects. As much as I draw and test and print out and trace and cut patterns, there's still a lot of variability that comes from, ya know, being a human as I stitch.
Settling in to my studio has been a gradual process as I prepare the space for the tasks I have planned. I happen to hate cleaning things up, but I love a tidy environment to work in-- so I focus on prevention and try to put systems in place to deal with messes ahead of time. To that end, I knew I would be carving some styrofoam models for larger pieces (don't worry, I'm recycling through repurposing) and want to contain the tiny static-infused bits as much as possible, so I took a note from some home remodeling we did and enclosed a corner of the studio in heavy plastic specifically to work with styrofoam. I still have to vacuum up all the bits when I'm done for the session, but the zippered door and taped-down-to-the-floor plastic walls help me keep the bits from traveling all over. I wear coveralls to work with styrofoam and have to use the shop vac on myself when I'm done, too. But I'm reclaiming the bits to use inside finished stitched pieces, so there's very little waste, and patting myself on the back makes it easier to deal with the cringey mess of EPS.
I've had possession of my new studio space for about three weeks now, and I'm at the tail end of readying the space for work. A lot of work has happened thus far, just not artmaking. In a way it has felt like those puzzles where you have to shift all the tiles around in order to move one to its real spot, then shift them all again to move the next into place. In my case part of it has been getting and putting up shelving in my back storage area (thanks as always, craigslist) and readjusting the shelves twenty times as I figure out what will go where as I try to find homes for everything-- supplies, tools, packaging materials, finished work-- it doesn't seem like much when I type it out, actually. Hm.
My space is basically a warehouse with a window, so while it is bright and lovely and cool in the summer (I've visited its previous occupant, my dear friend Tricia Stackle, then), it is also quite cold already this far into winter. I installed carpet tiles (Habitat for Humanity ReStore is a great source) this week over the concrete floor to add a bit of insulation and to ease the standing-on-concrete effect.
I've also been playing around with how to lay out the space to use it (and my acquired work surfaces) in the most efficient way-- without dragging everything all over the space. I will confess to being overly nerdy and not totally averse to technology. So I've been using SketchUp to virtually plan out the room-- I drew up simple furniture stand-ins so I could move them around. So. Dang. Satisfying. I can see through walls and defy gravity, too. We'll see how it translates to the Real World.
One of the first big challenges prompted by my InTouch project has been my search for a workspace that would accommodate my needs for more room for artmaking, finished art, supplies, and helpers. The solution came at a price-- my dear friends moved out of their large studio to relocate out of state, and offered it to me. It fits the bill perfectly. Located only 20 minutes from my home, the 1,000-square-foot space is part of a complex of artists called The Alameda ArtWorks. The long main room measures 17.5 feet wide by 42 feet long, with a partial wall dividing it into work room/storage room. Another room separated by a door and with its own entrance will be a future photography space/storage space for the work as I finish it, but for now I'm renting it out to another artist.
Last week I moved out of my space at the School of Visual Philosophy studio where I'd been renting for three years. The dance to move out of one space and into another as its former occupants orchestrated their move out was tricky but successful. But in typical me fashion, I agreed to participate in a studio-complex-wide Open Studios event this weekend, only a week after actually taking possession of the space, which meant all my preparation and set-up would be compressed into an exhaustingly short span of time. I wanted to clean and paint before arranging and unpacking, so I had to call in some kid-friend favors to get a bit more time to get things done. I'm writing this on Thursday night; tomorrow I will unpack the actual artwork and do all the last-minute little things required before Open Studios on Saturday. Below are some photos of the space so far.
Welcome! I decided to start a blog to track the progress of and thinking behind my big new project-- and to provide updates and behind-the-scenes views for my community of friends, family, fellow makers, fans of my work, and other subcategories that also begin with the letter ‘f’. I figure it will be a more casual forum which will also mean you’ll get a window into my sometimes lame humor as well. Consider yourself warned.
I’ve done a LOT of writing about my ‘InTouch’ project so far, much of it in the service of applying for grants to fund it or seeking a venue. I’ve been chewing on ideas and planning for over a year by now, and have to remind myself that although I’ve been living and breathing this thing for a long time, it’s still totally new to most of my network. It seems that my explanation and understanding of what I’m doing keep sharpening as I proceed, so if you stick with me you may note its evolution. But here’s a description of what I’m doing:
'My project is the creation and presentation of hands-on sculptural objects that invite the viewer to touch the art--and to share social experiences with other viewers in real time. My interactive sculptures will be made of highly tactile materials that can stand up to wear and tear, particularly the wool and felt for which I have become known. Audiences for my work tell me about the strong urge to touch and stroke its seductive surface and to confirm with their hands what their eyes tell them about the texture and solidity of the object in front of them. Typically art gallery visitors are forbidden from giving in to the urge to touch. In contrast, my alluring objects are meant to be handled, manipulated, and rearranged by the public. My new body of work is slated for a solo exhibition at the de Saisset Museum at Santa Clara University in 2020.
I’m calling this project InTouch, to communicate not only the invitation to physically interact but to focus also on the idea of art as a way to connect people. At exhibition receptions I often invite the viewers hovering near my work to try touching it under my supervision. The ensuing reaction is most often an exclamation of delight and automatic turning to their neighbor to share the experience-- whether that neighbor is a friend or a total stranger. Creating that kind of connection is the reason I make art. Causing people to stop a moment to be present and engaged with the world around them is the gift I can contribute through the work of my hands. Through this interactive, tactile sculpture I aim to provoke curiosity, play, engagement, and connection-- things I find particularly important in our divisive, disconnected, and overly digitized times.
InTouch will include three groupings of multi-component sculptures, each offering levels of physical participation at the viewer’s discretion, from simply viewing the works to moving among them, feeling the sculptures, creatively rearranging the pieces, and inserting themselves in the narrative. Stay tuned for posts about each of the sculptural groupings.
Through the creation and presentation of these sculptures I hope to provide audiences with experiences that fully immerse them in the present moment, cause them to notice and consider the nature of the materials they encounter, take the time to engage as playfully or seriously as they desire, and ultimately connect with their fellow participants. My intended audience demographics cross ages, genders, physical abilities, cultures, and economic levels; in particular I want to welcome those who wouldn’t typically consider themselves museum-goers. The InTouch project represents a significant scaling up of my professional practice in terms of size, production output, audience reach, project management, utilizing assistants, and, most importantly, cultural engagement.'
- Stephanie Metz, 9/25/2017